
This is another way the developers have tried to balance out this massive selection of playable suits. You’ll also find that each suit has a boost meter and different amounts of ammo for each attack. Most suits can do a bit of both though so you can alternate your strategy depending on your situation. You’ll need a partner who can distract your opponents as you pick enemies off from a distance. Others like the Wing Zero, Rozen Zulu or Dynames focus on long range play. You’ll be focusing on one enemy suit at a time and playing a rush-down strategy while your partner supports you. Some suits such as the Epyon, most of the G Gundam suits or the Banshee are adapted more towards melee. The majority of these suits have access to a mix of ranged and melee attacks. In general, each suit is extremely unique in terms of movesets with some having unique gimmicks to set them apart. Like most fighting games there’s a few suits that are really just palette swaps of other suits, they’re minimal though.

Watching the Sinanju bounce from comet to comet or the 0080 Zaku planting inflatable Santa’s is bound to please fans. Most of these suits have movesets based heavily on moments from their respective source material. You’ll be able to choose your character from over 180 mecha from numerous anime and manga within the Gundam franchise. It certainly takes some getting used to but it’s fairly easy for a new player to figure out. This is the games way of creating some balance between generic, grunt suits and more popular and powerful ones. Each mech suit has a cost that directly relates to their strength and abilities. The amount taken from the gauge is based on the cost of the mech suit who’s shot down. Your goal is to reduce the opposing team’s gauge to zero in order to win the match. Whenever a member of either team is shot down this gauge depletes. Two teams battle at a time and each team is given a force gauge. Let’s have a look and see just how good this port is.

I’ve been importing the PS3 releases of this series for years so this is a dream release for me. Now, in 2020, the PS4 is receiving a worldwide release of this game while Bandai Namco works on its sequel.

This specific version of the game was released in 2016 for Japanese arcades where it was quite a popular title. These are a series of 2-on-2 arena-based fighting games focusing on the Gundam mecha franchise. Maxi Boost ON is the most recent entry in the Mobile Suit Gundam Extreme Vs series which began in 2010. I think we’ll just refer to it as Maxi Boost ON for the purposes of this review. Mobile Suit Gundam Extreme Vs Maxi Boost ON. Mobile Suit Gundam Extreme Vs Maxi Boost ON Bandai Namco Genre: Fighting Game Platform: Playstation 4
